Day 15: The Full Moon
#CharacterCreationChallenge
For the final pack member, the Ahroun, I rolled a 1 and a 7 - A Bone Gnawer Metis. I’m glad we have all three breeds included in the end, although Metis can be a bit challenging to make work, and Bone Gnawers are easy to stereotype. Sooo… as a Metis, she would have grown up purely among Garou at least for the first couple of years, since she would have been unable to leave her hybrid Crinos form. In urban septs - which the majority of Bone Gnawers live in - this tends to mean being locked up almost constantly. But there are a handful of Bone Gnawers that live in rural area, the so-called Hillfolk. And that’s what I’m going for - she grew up in, basically, hillbilly country, and lacks the social graces some may have, but is actually smarter than people give her credit for.
Mae ‘Smiley’ Butler
Background
Mae’s parentage is not entirely clear - she knows her parents were not Bone Gnawers, and given her fur she believes at least one of them may have been Silver Fang, but whoever they were, they dropped her off with a family of Bone Gnawer kinfolk and never returned. The Butler’s treated her as their own child despite the difficulties normal humans have with a Crinos child, and every now and then one of their Garou relatives visited to teach her some of what she needed to know. As she grew older, she began using her considerable strength to protect them from any that might harm them…
Appearance
An unassuming, homely woman, appearing to be in her twenties, with weathered skin and strawberry blonde hair. In wolf form, she is a slender, white-furred wolf - but in that form, and all others, her teeth remain human, giving her a somewhat unsettling appearance (and of course making her mostly unable to use bite attacks).
Character Concept
Concept: Family Protector
Breed: Metis
Auspice: Ahroun
Tribe: Bone Gnawers
Attributes:
Strength (Unexpected Brawn) 5, Dexterity 3, Stamina 3
Charisma 2, Manipulation 2, Appearance 2
Perception 3, Intelligence 3, Wits 2
Abilities
Talents:
Alertness 3
Athletics 2
Brawl (Claws) 5
Empathy 1
Intimidation 3
Primal-Urge 2
Skills:
Animal Ken 1
Stealth 2
Survival 2
Knowledges:
Enigmas 2
Investigation 1
Medicine 1
Occult 2
Rituals 3
Advantages
Backgrounds:
Totem 3
Kinfolk 2
Rites 2
Gifts:
Sense Wyrm
Razor Claws
Scent of Sweet Honey
Renown:
Glory 2
Honour 1
Others
Rage 5
Gnosis 4
Willpower 4
Metis Deformity: No Fangs
Rank 1 (Cliath)
Backgrounds
Mae’s Kinfolk are five human members of her family. They live in rural upstate Wisconsin and would be happy to provide hospitality and shelter to their adoptive daughter if she came for a visit.
Aside from the Rite of Talisman Dedication, Mae knows one more Ritual: The Rite of the Cardboard Palace, which allows her to build a shelter from whatever materials are at hand that is deceivingly warm and comfortable and allows for a good and safe rest.
Character Sheet
Published at NZDT